A group of 25 interns sit at Baycrest Health Sciences, a research centre for aging in Canada, their eyes glued to their smart phones. They are playing SOS — an award-winning game that simulates real-world gerontology practice — where they compete with other students to earn virtual currency. Across town, a group of professors sit around a table at George Brown College, designing a role-playing game with a virtual hospital called The Grid, based on a Matrix-like theme of saving the world from ignorance, for an accredited program in health sciences. Yet another team of game programmers are hard at work at Humber College, building a virtual reality experience of a subway car after a bomb incident. Players wear goggles, moving from person to person, saving some and tagging others for care later on.
READ MOREGuidelines for how universities should respond to student sexual assault and sexual harassment released late last week fail to address the reason so many students don’t actually report their experiences. Nor do the guidelines, released by Universities Australia, address prevention of student sexual assault and harassment.
READ MORE“Newspapers across Europe reprinted cartoons Wednesday ridiculing the prophet Muhammad, saying they wanted to support the right of Danish and Norwegian papers […]
READ MOREThis discrepancy does not necessarily mean postgraduate research students “failed” their degree. Common reasons not completing a degree include changes of career goals, work-family conflicts, poor health or financial strain. Alternatively, some students remain enrolled in their degree for long periods without making significant progress.
READ MOREIn 2017, Murdoch University successfully applied to the Fair Work Commission to terminate its Enterprise Agreement. From the National Tertiary Education Union’s […]
READ MOREBlackboard/shutterstock.com The technology powering the device you are using to read this article was originally developed at a research university. So […]
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